![]() If you want to make money off making 3D models, you are perfectly free to do so on any number of sites created specifically for that. This is the wrong creative outlet for you if your primary goal is profit, in the same way fanfiction would be wrong for you. I understand people feel entitled to compensation for their work, but that just doesn’t apply to fanworks, and it never has. It’s just basic IP law and common sense/decency. □ In summary: EA’s newest policy update isn’t a shock, nor is it any kind of betrayal of the community. ![]() (And even for Sims, it didn’t used to be this bad.) This monetization issue doesn’t exist for other games in the same capacity as it does for The Sims. Skyrim modders consistently put out professional quality mods for free, because that’s just…how it is in other gaming communities? They make mods because they love the game. Banning paywalled mods won’t hurt the community in the slightest. It never has.Īs far as how this all affects the community…again: other games just don’t have this problem, so I’m not understanding the issue. Whether you like EA as a company or not, IP laws either matter or they don’t–you can’t pick and choose when laws apply based on how you feel about the IP holder, or how much you think you deserve that money more. I’m not sure if people are being purposely obtuse or if they really just don’t understand how IP laws (or user agreement contracts, which everyone who downloaded the game agreed to) work. “Don’t sell someone else’s intellectual property for a living” feels like a statement that shouldn’t need to be made. You can’t put so much as a Mickey Mouse silhouette on something and sell it without getting hit with a prompt cease-and-desist.) (** Any company would have a problem, not just games–imagine if EA was Disney. ![]() Other gaming companies would have just sued. Imagine trying to monetize fanworks from any other game without the IP holder getting a cut of the profits… Bethesda? Rockstar? Blizzard? Nintendo? I’m sorry, but EA was being generous by allowing people to make money off their game assets in the first place. ![]() I’ve played a lot of games, but The Sims is the only one I’ve played that let other people profit off their IP. The pushback I’m seeing against EA’s no-paywalling policy is honestly…bizarre to me? ![]()
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